Formats available: ebook
Genres: science fiction romance
Series: Galactic Gladiators: House of Rone #6
Published by Anna Hackett on August 9th 2020
Purchasing Info: Author's Website, Amazon
A grumpy cyborg weapons master collides with a feisty mechanic from Earth who turns his ordered existence upside down.
Abducted from her exploration ship and enslaved on a desert world, mechanic Bellamy Walsh has fought for her survival. She’s had to fight for everything in her life, and she doesn’t ever expect things to be easy. After being rescued by the tough, deadly cyborgs of the House of Rone, she is shocked to find herself drawn to a grumpy beast of a cyborg. A genius weapons master who prefers his solitude. A man with scars of his own. A man whose brawny arms are the only thing that chase away Bellamy’s nightmares.
Maxon Shaye likes to be left alone to work. He doesn’t mind his fellow cyborg brethren, but he finds people annoying and chaotic. He’s disconcerted by his growing need to keep Bellamy Walsh safe, and thinks she’s irritating and brash. The woman keeps invading his workshop, getting in his space, and…the even more infuriating thing is that he’s actually starting to like her there. What he doesn’t like is her burning need to throw herself back into danger.
Bellamy is determined to help bring down her captors—the metal-scavenging Edull and their deadly desert battle arena—and that makes her a target. She knows too much and the Edull will stop at nothing to silence her. Maxon will do anything to keep her safe, even if that means threatening the growing bond between them. But in order to destroy the Edull’s arena once and for, Maxon and Bellamy will put everything on the line—their desire, their love, their lives.
This is the final book in the House of Rone series, and it’s a doozy of an ending. While the final book in a series is NEVER a good place to start, this is a GREAT place to finish!
The House of Rone, with their allies in the House of Galen, have finally managed to lock down the whereabouts of the illegal arena being operated by the sand-sucking Edull. The Edull don’t literally suck sand, but they do make the Tusken Raiders of Star Wars seem as cuddly in comparison. The Edull are tinkerers and engineers, actually rather like the Jawa. But the Edull have turned their engineering talents into the creation of weapons of mass destruction, and they hone their skills making battle-bots that seem to be as lethal to their riders as they are to any enemies.
As this story opens, the last refugee from the ship Helios has been rescued and brought to the House of Rone for healing, because that’s where most of the Helios survivors have wound up. But the healing Bellamy needs is to fight back and face her former captors – no matter how dangerous it might be.
No matter how much Maxon, the House of Rone’s genius weapons master, wants her to stay safe back in the city. Even if he can’t figure out why he’s so protective of this one, particular, and particularly annoying human.
It’s not so much a beauty and the beast romance as it is a grumpy vs. snarky romance. Maxon wants life to go back to the way things used to be, before all these humans invaded the peace of the House of Rone and brought all of the cyborgs back to life. He doesn’t want to feel all of the emotions his cybernetics have suppressed. Because they hurt.
Bellamy pulls Maxon out of his self-imposed isolation. He manages to both make her feel safe and to understand the restlessness inside her that requires payback and closure – not that he ever got any for the wrongs that led him to the House of Rone.
But their shared interest in and genius for engineering and weapons creation leads to a whole lot of emotions that neither expected to feel again.
And to the deadly, shattering conclusion to this kick-ass series.
Escape Rating A-:Weapons Master is a fitting wrap up to this marvelous epic science fiction romance series. It manages to both close out this particular subset of the Galactic Gladiators series, finish rescuing all of the refugees from the Terran ship Helios, set all of the cyborgs in the House of Rone on their way to their well-earned happy ever afters AND provide just a teasing hint of what might happen next in the space lanes around Carthago.
It’s been a wild ride so far, from the rocky beginning – for the survivors – when that errant wormhole opened up near Jupiter and spit out a whole horde of Thraxian ships intent on taking prisoners back to their home base in far, far away Carthago – as slaves for the Kor Magna Arena. Or for whomever is willing to buy.
The wormhole closed behind them when they reached Carthago space. It’s a one-way trip.
Both the House of Galen, the heroes of the original Galactic Gladiators series, and the House of Rone have spent blood, sweat and tears, as well as time, money and expertise, to rescue every single one of the Terrans who were brought to Carthago. Or at least, they’ve rescued every single one they even have a hint about.
One of the beauties of this series is that it’s all too easy to imagine that in addition to Jupiter Station and the ship Helios, the Thraxians or some other bunch of intergalactic low-lifes might have brought other groups back that the gladiators don’t know about – yet.
I have it on good authority (Thanks, Anna!) that we’ll be back to visit this part of the galaxy sometime next year. And I’m definitely looking forward to that return trip!