Review: The Scavenger Door by Suzanne Palmer

Review: The Scavenger Door by Suzanne PalmerThe Scavenger Door by Suzanne Palmer
Format: audiobook, eARC
Source: purchased from Audible, supplied by publisher via Edelweiss
Formats available: hardcover, ebook, audiobook
Genres: science fiction, space opera
Series: Finder Chronicles #3
Pages: 464
Published by DAW Books on August 17, 2021
Purchasing Info: Author's WebsitePublisher's WebsiteAmazonBarnes & NobleKoboBookshop.org
Goodreads

From a Hugo Award-winning author comes the third book in this action-packed sci-fi caper, starring Fergus Ferguson, interstellar repo man and professional finder.
Fergus is back on Earth at last, trying to figure out how to live a normal life. However, it seems the universe has other plans for him. When his cousin sends him off to help out a friend, Fergus accidently stumbles across a piece of an ancient alien artifact that some very powerful people seem to think means the entire solar system is in danger. And since he found it, they're certain it's also his problem to deal with.
With the help of his newfound sister, friends both old and new, and some enemies, too, Fergus needs to find the rest of the artifact and destroy the pieces before anyone can reassemble the original and open a multi-dimensional door between Earth and a vast, implacable, alien swarm of devourers. Problem is, the pieces could be anywhere on Earth, and he's not the only one out searching.

My Review:

Surprisingly – honestly, extremely surprisingly – the basic premise of The Scavenger Door and the opening of last Friday’s book, Murder in the Dark, turned out to be much more similar than one might expect for all sorts of reasons.

They are both stories about mysterious doors in the space-time continuum that are causing havoc in this galaxy/solar system/planet and need to be closed and kept closed. The person tasked with shutting the damn weird door, in both stories, is someone who appears to be human but sorta/kinda isn’t completely, and in ways that turn out to be relevant to the story.

That is where the similarities end, but it was still strange that when I didn’t get to read the book I wanted to in the moment, which was this one, I ran across something more like it than it should have been.

The Scavenger Door is the third book in the Finder Chronicles, and it’s a story that brings the series full circle from its origins in Finder. Not that Fergus Ferguson goes back to Cernee, more that Cernee comes to him in the persons of Arelyn Harcourt and Mari Vahn. Actually, it seems like everyone Fergus has met, not just in the series but in his entire life, makes an appearance in this story.

Fergus is usually surprised to discover that he’s survived – or gotten by – his latest adventure with a little or a lot of help from the friends he doesn’t quite believe he has or deserves. This time he’s going to need every last one of them.

Because he needs to save not just Earth but the entire Solar System – and possibly further – from what’s on the other side of his particular uncanny door. Before someone else lets them out.

All in a day’s – or week’s, or month’s – work for Fergus Ferguson. Find the pieces, find the door, call in some favors, make some – LOTS – of enemies, save his friends, save the planet, save the solar system.

No pressure, right?

Escape Rating A: This series is great fun and totally awesome. Just don’t start here. It feels like everything has been building towards this point from the first moment we met Fergus in Finder, and the action here picks up right where the second book, Driving the Deep, left off. Fergus is back home in Scotland after running away as a teenager, connecting, and living with, the cousin he remembers as his only childhood friend and the baby sister he never knew he had.

So don’t start here, because this book feels like the payoff for the whole thing. Start with Finder. Also, the audio for this entire series is wonderful. The narrator does a terrific job of conveying Fergus’ universe-weary voice, the entire story is told from Fergus’ first-person perspective. (That the narrator, when he is voicing Fergus’ internal dialog, sounds weirdly like Bill Kurtis from NPR’s Wait Wait…Don’t Tell Me! just feels like an extra bit of the chaos that Fergus seems to generate.)

The blurb says that this one, like the rest of the series, is a bit of a caper story. And it has plenty of those elements. But the series has been getting increasingly serious over its course, and this one is way more serious than the first two. Not that there wasn’t plenty of mayhem and gallows humor in both of those, but this one feels even deeper than the oceans of Enceladus in Driving the Deep.

From the very beginning of The Scavenger Door, this one feels like a farewell tour. Like the way that Shepherd touches base with seemingly every person and organization they’ve met or worked with during the course of Mass Effect 3. This book, from very early on in its story, reads like it’s heading towards an ending. Not necessarily Fergus’ own ending, but at least the ending of this particular phase in his life.

In Fergus’ case, it literally feels like he has to make sure this door stays shut in order for the next door in his life to open. Or something like that. Even more of an argument to start the series at the beginning and not here.

The thing that Fergus has found, the thing that kicks off this story, is a door. Or rather, while he’s searching for a flock of lost sheep in Scotland, he finds a tiny piece of a very big door that wants him to find all the other pieces and put its puzzle back together so that it can open and let in creatures that sound like space locusts.

In other words, a very bad idea. But the pieces of this door were scattered over the Earth a decade ago. That’s more than enough time for multiple groups and theories to chase after them in the hopes of uncovering their secret. And, humans being human, the theories that these human groups have are all about mastering this alien technology and conquering the planet. Or someone else’s planet. Or both.

Well, they’re half right. Or, as one of the aliens puts it, “like all such things, there are those who covet the fire and do not understand that it burns.” And isn’t that humanity in a nutshell?

But as high and desperate as the stakes are, what makes this series so much fun, and it is generally a lot of fun, are the characters. It’s not just Fergus and his universe-weary perspective, but also Isla, his previously unknown baby sister, who wants to learn about this brother she’s never met but already knows just how to take the mickey out of him at every turn. It’s all Fergus’ friends on Mars and Luna.

My favorite characters, and the ones who made me chuckle the most, were Ignatio and Whiro, an alien and a self-aware ship, because their running commentary on what Fergus is doing, how far off base he’s getting, how often he’s getting visited by Murphy’s Law, how much he’s flying by the seat of his pants and how desperate the stakes are, are always pointedly funny and provide a fascinating outside perspective on the best and worst of humanity – who happens to be Fergus Ferguson.

So this is an out-of-the-frying-pan into the lava-filled volcano story that rides on the semi-controlled insanity of its protagonist and the circle of amazing people that have been drawn into his chaotic orbit.

This could be the end of Fergus’ adventures – if not the end of Fergus himself. I’ll be very sad if it is, because I’ll miss him and his merry band of crazed adventurers, including his cranky cat Mister Feefs, rather a lot. So I hope the author finds a way to bring him back.

Who knows what he’ll find the next time he hunts down a flock of missing sheep?

Review: Driving the Deep by Suzanne Palmer

Review: Driving the Deep by Suzanne PalmerDriving the Deep (Finder Chronicles, #2) by Suzanne Palmer
Format: audiobook, eARC
Source: purchased from Audible, supplied by publisher via NetGalley
Formats available: hardcover, ebook, audiobook
Genres: science fiction, space opera
Series: Finder Chronicles #2
Pages: 432
Published by DAW Books on May 5, 2020
Purchasing Info: Author's WebsitePublisher's WebsiteAmazonBarnes & NobleKoboBookshop.org
Goodreads

From a Hugo Award-winning author comes the second book in this action-packed sci-fi caper, starring Fergus Ferguson, interstellar repo man and professional finder.
As a professional finder, Fergus Ferguson is hired to locate missing objects and steal them back. But it is rarely so simple, especially after his latest job in Cernee. He's been recovering from that experience in the company of friends, the Shipmakers of Pluto, experts at crafting top-of-the-line AI spaceships.
The Shipmakers have convinced Fergus to finally deal with unfinished business he's been avoiding for half his life: Earth. Fergus hasn't been back to his homeworld since he was fifteen, when he stole his cousin's motorcycle and ran away. It was his first theft, and nothing he's stolen since has been anywhere near so easy, or weighed so heavily on his conscience. Many years and many jobs later, Fergus reluctantly agrees that now is the time to return the motorcycle and face his family.
Unfortunately, someone has gotten to the motorcycle before him. And before he can figure out where it went and why the storage unit that held it is now filled with priceless, stolen art, the Shipyard is attacked. His friends are missing, presumably kidnapped.
Accompanied by an untrustworthy detective who suspects Fergus is the art thief and the sole friend who escaped the attack, Fergus must follow the tenuous clues to locate and save his friends. The trail leads them to Enceladus, where Fergus plans to go undercover to the research stations that lie beneath the moon's thick ice sheet deep in a dark, oppressive ocean.
But all movement and personnel are watched, and the limited ways through the thick ice of the moon's surface are dangerous and highly monitored. Even if Fergus can manage to find proof that his friends are there and alive, getting out again is going to be a lot more complicated than he bargained for.

My Review:

Fergus Ferguson has a gift, and not just the one that he thinks he has, his ability to put the pieces together to find things – and people – that are missing. Fergus’ more important gift is the gift of making friends wherever he goes – no matter how dangerous the situation or unlikely the friendship might be. Or how incredibly difficult the mess he makes may be to get out of.

Because Fergus Ferguson is every bit as good at making his life into a mess as he is at finding his way out of the mess he’s just made.

But this particular mess is going to be a bigger challenge than average – even for him. His friends from the Shipyards at Pluto are all missing, presumed dead. Or possibly missing, presumed kidnapped. Except for the one who isn’t dead, but is suspected of having caused the kidnapping and/or death of the others. Except she didn’t, but someone is trying awfully hard to make it look that way, in order to make everyone look the other way from whatever really happened.

Meanwhile, Fergus is stuck, deep under the ice on Enceladus, Saturn’s ice-covered moon. After all, it’s easy to hide things in a cold and dark place that damn few people want to go to in the first place. Especially dirty deeds being done, not exactly dirt cheap. Possibly on the public’s dime – or whatever passes for currency by Fergus’ time.

All Fergus has to do is figure out if his friends are down there, where they’re being held if they are, why they were kidnapped in the first place – and, of course, rescue them. Without getting them all killed.

And especially without drawing the notice of “the Bastards Above”.

Escape Rating A-: I picked this up because I loved the first book in the Finder Chronicles. That book is named basically for Fergus, and it’s just called Finder. And it’s awesome.

Both books, in fact, are an absolute treat to listen to, as the entire story so far is told from Fergus’ first person perspective, and the narrator does an excellent job of capturing Fergus’ wry, self-deprecating and universe-weary tone.

Howsomever, as often happens, I listened to the first half of this one and read the second, because I just couldn’t wait to find out how Fergus got himself out of the mess this time. Because it’s a doozy.

This feels like a story about closure, and perversely about opening. There’s that saying that when one door closes, another one opens. For Fergus, it feels a bit like he has to close that first door before he can let himself open the second one. Fergus ran away from home on Earth in his late teens, just after his dad committed suicide by drowning. An act that certainly comes back to haunt Fergus in the deeps under the ice of Enceladus.

But this story begins with Fergus going back to Earth for the first time in two decades, because there’s that door behind him that he needs to close. When he left he stole his cousin’s motorcycle. And it’s time for him to go back and take care of that debt, because looking back is keeping him from moving forward.

No plan of Fergus’ ever seems to survive contact with, well, Fergus, so his plan to get the motorcycle out of the storage locker he’s been paying for all these years turns up, not the motorcycle, but a whole bunch of stolen paintings that seem to be the ill-gotten gains from a museum robbery not unlike the real-life Isabella Stewart Gardner Museum theft in Boston in 1990.

Uncovering the paintings uncovers an undercover cop looking for the thieves. An obsessed man who is convinced that Fergus was one of the thieves he’s been hunting for years. Of course, his plans don’t survive Fergus either, and eventually, after a lot of misunderstandings and a few bouts of fisticuffs, they both end up trying to free Fergus’ friends.

But all of that turns out to be setup, as fascinating as it generally was. The story is really Fergus’ story, all alone in the dark of Enceladus, desperately hanging on to hope and trying to come up with a plan, in the face of the endless night and the unrelenting dark under the water.

In the end, with the help of new friends and old, including the stray cat Mister Feefs, Fergus manages to find the heart of this mystery. After all, while Fergus’ own plans never survive contact with Fergus – neither do anybody else’s.

Review: Finder by Suzanne Palmer

Review: Finder by Suzanne PalmerFinder by Suzanne Palmer
Format: audiobook, eARC
Source: purchased from Amazon, purchased from Audible
Formats available: hardcover, ebook, audiobook
Genres: science fiction, space opera
Series: Finder Chronicles #1
Pages: 391
Published by DAW Books on April 2, 2019
Purchasing Info: Author's WebsitePublisher's WebsiteAmazonBarnes & NobleKoboBookshop.org
Goodreads

From Hugo Award-winning debut author Suzanne Palmer comes an action-packed sci-fi caper starring Fergus Ferguson, interstellar repo man and professional finder

Fergus Ferguson has been called a lot of names: thief, con artist, repo man. He prefers the term finder.

His latest job should be simple. Find the spacecraft Venetia's Sword and steal it back from Arum Gilger, ex-nobleman turned power-hungry trade boss. He'll slip in, decode the ship's compromised AI security, and get out of town, Sword in hand.

Fergus locates both Gilger and the ship in the farthest corner of human-inhabited space, a gas-giant-harvesting colony called Cernee. But Fergus' arrival at the colony is anything but simple. A cable car explosion launches Cernee into civil war, and Fergus must ally with Gilger's enemies to navigate a field of space mines and a small army of hostile mercenaries. What was supposed to be a routine job evolves into negotiating a power struggle between factions. Even worse, Fergus has become increasingly--and inconveniently--invested in the lives of the locals.

It doesn't help that a dangerous alien species thought mythical prove unsettlingly real, and their ominous triangle ships keep following Fergus around.

Foolhardy. Eccentric. Reckless. Whatever he's called, Fergus will need all the help he can get to take back the Sword and maybe save Cernee from destruction in the process.

My Review:

June is Audiobook Month, and Finder is one of those books that I picked up in audio and couldn’t wait to get into it. It’s one of those wild ride, thrill-a-minute stories that kept me sitting in my car in all sorts of places, just so I could hear just a bit more of whatever it was that Fergus managed to get himself into this time. Every time.

In the end I finished up with the book-book, or rather the ebook, because I just couldn’t start anything else until I discovered if/how Fergus finally managed to get himself out of both frying pan AND fire – and complete his self-imposed mission – without racking up too much more collateral damage along the way.

This is also a fantastic space opera, but not of the conquering star empires variety, which is cool and neat and different.

Fergus is the finder of the title. He’s kind of a repo man, but not exactly. He doesn’t repossess something because someone has missed a payment or ten. He finds things, big expensive things, that have been stolen and returns them to their rightful owners.

He’s at the ass-end of human-inhabited space, a collection of small-to-middling sized habitats strung out on power cables, named Cernee. The big thing he’s come to collect is a ship. Arum Gilger stole it from the shipbuilders, using an equally stolen ID, and the shipbuilders want it back. And it turns out that the locals are generally happy to help Fergus – up to a point – because they don’t like Gilger having that ship.

Fergus thinks the job is going to be easy. Get in, find the ship, steal the ship, fly it home to the Pluto shipyards, collect his pay. Get another job. Wash, rinse, repeat.

Instead, Fergus gets caught in the middle of a civil war. Arum Gilger wants to take over Cernee, and pretty much everyone and everything stands in his way. (Hence the reason that the locals are willing to help Fergus steal back the ship and get it the hell out of their space.) Especially the family Vahn, living on a remote habitat called “The Wheels”. It shouldn’t be Fergus’ business, but Gilger fires the opening salvo in his little war at the cable car that Fergus is sharing with “Mother” Vahn, and Fergus’ job has suddenly become personal.

Being nearly killed just for being in the same cable car as a seemingly inoffensive old lady is plenty of reason to get scared, to get angry, and to get to the bottom of everything that’s wrong in Cernee.

At least until everything that’s wrong in Cernee, including the mysterious alien ships that watch, and wait, and scare everyone three-quarters to death, decide that Fergus is their “true North” and all their ships start pointing towards him – wherever he goes, whatever he does – all the time.

Fergus may be the Finder, but something much bigger and much, much scarier has suddenly found him.

Escape Rating A-: First of all, this is one of those stories that naturally lends itself to audio. The story is told in Fergus’ first-person perspective, so hearing it in his voice from inside his head works well. The narrator does an excellent job of capturing Fergus’ world-weary (maybe that should be universe-weary), slightly deadpan voice. Fergus isn’t someone who gets really excited – because he’s been there and done that and is much too busy running away from the things that reach deeply into his emotions.

This doesn’t mean that the people around Fergus don’t get plenty excited, because the adventures that Fergus drags them into are generally frightening to the point of being downright life-threatening. Following Fergus is like being on one of those amusement park rides that barrels toward the edge of its track, to the point where you think the car is going to stop and you’re going to be thrown out of it, only to sharply turn – extremely sharply and very suddenly – and throw you against the sides as it madly careens towards the next near-disaster. (This ride in my childhood amusement park was the Wild Mouse, but yours undoubtedly had one too. They all did!)

Finder is very much one of those “out of the frying pan into the fire” stories. Fergus seems to be both a trouble and chaos magnet. They say that no plan survives contact with the enemy. It seems like no plan survives contact with Fergus, not even Fergus’ own plans. And yet, they generally manage to work in the end – for select definitons of “generally”, “work” and especially “end”. Either he has the devil’s own luck, as they say, or Cernee is connected to the Discworld, where “million-to-one” shots always come in.

There’s something about the way this story works, or perhaps in Fergus’ universe-weary voice, that reminds me of John Scalzi’s space operas. Especially The Android’s Dream, but generally the Old Man’s War universe. Fergus and John Perry would have plenty to talk about. That there’s a brief part of Finder that echoes Heinlein’s The Moon is a Harsh Mistress is totally fitting, considering the number of reviews that label Old Man’s War as Heinleinesque.

I digress just a bit, but not completely, as I think that Scalzi’s readers will also like Finder – very much. This one certainly did!