Source: supplied by publisher via Edelweiss
Formats available: paperback, ebook, audiobook
Genres: military science fiction, science fiction, space opera
Series: Planetside #2
Published by Harper Voyager on August 27, 2019
Purchasing Info: Author's Website, Publisher's Website, Amazon, Barnes & Noble, Kobo, Book Depository
A military legend is caught in the web between alien intrigue and human subterfuge…
Following his mission on Cappa, Colonel Carl Butler returns to a mixed reception. To some he is a do-or-die war hero. To the other half of the galaxy he’s a pariah. Forced into retirement, he has resettled on Talca Four where he’s now Deputy VP of Corporate Security, protecting a high-tech military company on the corporate battlefield—at least, that’s what the job description says. Really, he’s just there to impress clients and investors. It’s all relatively low risk—until he’s entrusted with new orders. A breach of a competitor’s computer network has Butler’s superiors feeling every bit as vulnerable. They need Butler to find who did it, how, and why no one’s taken credit for the ingenious attack.
As accustomed as Butler is to the reality of wargames—virtual and otherwise—this one screams something louder than a simple hack. Because no sooner does he start digging when his first contact is murdered, the death somehow kept secret from the media. As a prime suspect, he can’t shake the sensation he’s being watched…or finally succumbing to the stress of his past. Paranoid delusion or dangerous reality, Butler might be onto something much deeper than anyone imagined. But that’s where Butler thrives.
If he hasn’t signed his own death warrant.
Old soldiers never die, they just fade away. Unless they’ve become well-known but officially exonerated mass murderers. Then they become pointed-at pariahs.
Spaceside is set two years after the events in the totally awesome Planetside. Events that left Colonel Carl Butler forcibly retired, reluctantly divorced, and completely alone on Talca 4, with a cushy job at a mega-corporation that conducts corporate bonding retreats using one of their marquee products, Battlesim!
Also utterly bored, majorly depressed, and drinking way, way too much. He searching for oblivion, but after everything he’s done, it’s not merely elusive, it’s downright non-existent.
Then his boss gives him a mission. He’s supposed to investigate a security breach. Someone hacked their biggest rival, and stole data about a project so secret that no one is willing to admit the hack even happened, let alone what got hacked.
Butler’s no computer whiz, but one of his former soldiers certainly is. And she’s working in the bowels of the same place that he is. Calling in some favors from a former subordinate is easy. Finding a friend of a friend working at that rival company isn’t even that difficult.
Until his source ends up dead. The cops want to pin it on Butler, not because he did it, but because they know he’s hiding something – and they want to know what that something is.
Butler’s hiding a lot, including the fact that he’s started seeing ghosts of the people he killed on Cappa following him around Talca. Where there aren’t supposed to be any Cappans. There aren’t supposed to be any Cappans anywhere off Cappa. After all, his mission in Planetside ended with him bombing Cappa back to the stone age – or so he thought. The events that resulted in his current status as retired, mass-murdering pariah.
It turns out that nothing is as he thought. Not that the old soldier expected anything different. Or better.
After all, he’s gone into every mission he’s ever done knowing that it might be his last. And more than a few where he thought he might get stabbed in the back.
He just never figured on a shot at redemption before the end. Maybe even his end.
Escape Rating A-: The dry, wry, universe-weary voice of Carl Butler carries this story from its mundane beginning to its mic drop end. Told from Butler’s first-person perspective, we are inside his head every step of the way. His internal dialog around and about just how he ended up in this mess, his doubts and fears, makes the reader feel for him as well as with him.
Which makes it easy to get wrapped up in his stubborn refusal to drop an investigation that takes him into dark and deep places – and circles back around to everything that went wrong on Cappa. His ghosts come back to life, but this time they want his help rather than his death. At least some of them do.
It’s his corporate bosses who are in up to their greedy necks in shenanigans that they are willing to kill to keep from seeing the light of day. And they have no problems setting Butler up for the fall – after all, he’s done it before.
It’s Butler’s dogged perseverance that keeps the investigation – and the story – rattling along. Saber-rattling, that is, both figurative and literal.
What makes Butler such a marvelous protagonist is that the old soldier has no intention of being a hero – because he knows that’s mostly bunk even though it’s what people want to believe. What he’s doing is what he did on Cappa, trying to make the best of a terrible job and limit the collateral damage. If he can. Whether he becomes part of it or not.
Spaceside is a book that I’ve been looking forward to for a year. I was over the moon for Planetside last year. It was the right book at the right time and resonated with one of my all-time favorites, Old Man’s War. I’d still like to be a fly on the wall if Carl Butler and John Perry ever get together for drinks.
I enjoyed Spaceside a lot, but it took a bit longer to get into gear, or perhaps into the proper military cadence, than Planetside. We don’t get into the thick of things nearly as fast, but once we do, the race is certainly on.
This could be the end of Carl Butler’s story. Or it might not be. Even if I don’t get to take another trip into Butler’s head, I hope to see much more from the mind of his author.