Review: The Wager: A Tale of Shipwreck, Mutiny and Murder by David Grann

Review: The Wager: A Tale of Shipwreck, Mutiny and Murder by David GrannThe Wager: A Tale of Shipwreck, Mutiny and Murder by David Grann
Narrator: Dion Graham
Format: eARC
Source: supplied by publisher via Edelweiss, supplied by publisher via Libro.fm
Formats available: hardcover, paperback, large print, ebook, audiobook
Genres: history, nonfiction, true crime
Pages: 352
Length: 8 hours and 28 minutes
Published by Doubleday Books, Random House Audio on May 11, 2023
Purchasing Info: Author's WebsitePublisher's WebsiteAmazonBarnes & NobleKoboBookshop.orgBetter World Books
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From the international bestselling author of KILLERS OF THE FLOWER MOON and THE LOST CITY OF Z, a mesmerising story of shipwreck, mutiny and murder, culminating in a court martial that reveals a shocking truth.   On 28th January 1742, a ramshackle vessel of patched-together wood and cloth washed up on the coast of Brazil. Inside were thirty emaciated men, barely alive, and they had an extraordinary tale to tell. They were survivors of His Majesty’s ship The Wager, a British vessel that had left England in 1740 on a secret mission during an imperial war with Spain. While chasing a Spanish treasure-filled galleon, The Wager was wrecked on a desolate island off the coast of Patagonia. The crew, marooned for months and facing starvation, built the flimsy craft and sailed for more than a hundred days, traversing 2,500 miles of storm-wracked seas. They were greeted as heroes.   Then, six months later, another, even more decrepit, craft landed on the coast of Chile. This boat contained just three castaways and they had a very different story to tell. The thirty sailors who landed in Brazil were not heroes – they were mutineers. The first group responded with counter-charges of their own, of a tyrannical and murderous captain and his henchmen. While stranded on the island the crew had fallen into anarchy, with warring factions fighting for dominion over the barren wilderness. As accusations of treachery and murder flew, the Admiralty convened a court martial to determine who was telling the truth. The stakes were life-and-death—for whomever the court found guilty could hang.  

My Review:

Fiction has to be plausible, while nonfiction just has to be true. The story of HMS Wager – or more properly the story of her doomed voyage, disastrous wreck and the against all odds recovery of even a fraction of her crew – is so far over the top that we might not accept it as fiction – except possibly as sheer horror. That this voyage, and all of the extremes the crew passed through and even survived in the tiniest part, really happened carries the reader forward with them even when the conditions are so harrowing that many will want to turn their eyes away.

But man’s inhumanity to man – even without the type of disastrous conditions the crew of the Wager endured – is an oft told tale and not just of the sea. What carries this over the top is its denouement. Not just that some survived to be rescued, but that of those survivors, only ten men out of the original company of nearly three hundred lived to tell the tale. And they all seemed to tell entirely different tales, each attempting to justify their actions after the ship wrecked off the coast of present-day Chile.

The Wreck of the Wager, the frontispiece from John Byron’s account

The crew of the Wager mutinied after the terrible wreck. The Captain wanted to go forward with their original mission, in spite of having lost, at that point, 2/3rds of his crew, his ship, and quite possibly both his authority and a piece of his mind. One natural leader, the gunner John Bulkley, had a plan for navigating the Straits of Magellan in one of the smaller boats remaining to the castaways. Bulkley had drive, the trust of more of the men, a plan and a clear direction for safety, while Captain Cheap only had waning authority and wrecked trust.

Bulkley and his contingent sailed east. Cheap and his loyalists sailed west. Both returned home, with vastly differing accounts of the terrible events that took place on what the castaways had dubbed ‘Wager Island’. The court martial should have been epic – and it should have decided the truth – or at least a truth – for posterity.

But the jury on precisely what happened on Wager Island, whether the mutiny was justified or was even, technically, a mutiny at all isn’t even out because it never went in. The Admiralty chose not to pursue any of the possible charges against anyone who returned, outside of assigning blame for the wrecking of the Wager herself. Not because there were no charges to answer, but because those answers would have shot cannonballs through the British Navy’s reputation and its justifications for its so-called ‘civilizing’ conquests that do not hold up to the light of day now.

And clearly didn’t then, either, even if the Admiralty refused to acknowledge it.

Reality Rating A: The Wager is a terrible story told terribly, terribly well, made even better by the excellence of the voice narration by Dion Graham. His voice carried me through a story that, while compelling, was so very dark – all the more so for being a true story – that I would have turned aside without him.

There are three parts to The Wager’s epic narrative. It begins with the runup to the expedition that HMS Wager was intended to be a small part of. It reads as doomed from the beginning, an endless delay of money and bureaucracy, intending to be a salvo in a made-up war (the War of Jenkins’ Ear). The mission as a whole ended in a kind of pyrrhic victory, but by then the Wager had long since wrecked.

The heart – and heartbreak – of the story is in the conditions on Wager Island. Conditions that quickly break down into a chaos of failed discipline and desperation that recalls The Lord of the Flies. Not that conditions aboard HMS Wager weren’t desperate before the wreck, but the privation they had already experienced made the starvation, madness and despair while castaways just that much more difficult to bear.

As I listened to Dion Graham’s marvelous voice, the story kept building and building its recital of how truly awful the situation was, to the point where it reminded me of the privations described in Emma Donoghue’s Haven – without nearly as much reference to religion or G-d. By the time they left the island, there was no G-d to be found – no matter how much Bulkley searched for one.

What fascinated me was the rescue – or rescues as it turned out – and just how much the story morphed and changed when exposed to the light of ‘grub street’ journalism. There is very little ‘truth’ to be found by the time the conflicting accounts of the survivors and the even more sensational exaggerations of the press came into play. This is a story that leaves more questions than answers. Humans do not make reliable eyewitnesses – particularly in cases where each has a stake in saving their own skins – or necks.

The Wager isn’t the kind of adventure on the high seas that many of her crew read before they undertook the voyage. It’s an ultimately riveting, desperately tragic, terribly contentious account of a walk – or rather a sail – through the darkest places of men’s hearts and souls. A tale from which it is impossible to turn one’s eyes away, no matter how much one might be tempted to step aside. Which is only fitting, as the crew of HMS Wager could not either.

Review: Trapped by Kevin Hearne

Review: Trapped by Kevin HearneTrapped (The Iron Druid Chronicles, #5) by Kevin Hearne, Luke Daniels
Format: audiobook, ebook
Source: borrowed from library, purchased from Audible
Formats available: paperback, ebook, audiobook
Genres: urban fantasy
Series: Iron Druid Chronicles #5
Pages: 290
Published by Del Rey Books, Random House Audio on November 27, 2012
Purchasing Info: Author's WebsitePublisher's WebsiteAmazonBarnes & NobleKoboBookshop.org
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After twelve years of secret training, Atticus O’Sullivan is finally ready to bind his apprentice, Granuaile, to the earth and double the number of Druids in the world. But on the eve of the ritual, the world that thought he was dead abruptly discovers that he’s still alive, and they would much rather he return to the grave.   Having no other choice, Atticus, his trusted Irish wolfhound, Oberon, and Granuaile travel to the base of Mount Olympus, where the Roman god Bacchus is anxious to take his sworn revenge—but he’ll have to get in line behind an ancient vampire, a band of dark elves, and an old god of mischief, who all seem to have KILL THE DRUID at the top of their to-do lists.

My Review:

I really have a concentration problem this week. I hope it gets better soon, or next week is going to be hell. Then again, the house closing is this afternoon, so afterwards I’ll either have more concentration to read, or a whole lot less. OMG.

I bounced off of three books before I got a clue and decided to finish Trapped. I was in the middle of listening to it during workouts – Atticus certainly makes the treadmill fly by – but was figuring I’d finish in a couple of weeks, one way or another.

It’s now. As I was already literally at the mid-point, I knew I liked the book more than well enough to finish it. And I’m glad I did.

Although it’s really weird that even when I’m reading the book, I still hear it in Luke Daniels’ voice. His voice has become the voice of Atticus O’Sullivan, and I can’t get it out of my head.

Just like the title says, Atticus spends most of this book in one trap or another, and often hounded from one trap to another, and sometimes even trapped within a trap within a trap.

This is also a story about karma being a serious bitch. So many of the people setting traps for Atticus are people that he seriously pissed off somewhere along the way.

Not that the traps aren’t ingenious and that Atticus’ escape from them isn’t interesting and occasionally epic, but everything that happens in Trapped is pretty much all stuff that he brought upon himself.

After all, back in Hammered, Jesus and Ganesha both told him not to go to Asgard. Or at least not to go with the band of revenge seeking deities, immortals and supernatural badasses he took with him. They told him that no good was ever going to come of that mess – and they were right.

In addition to bringing on Ragnarok AND killing off a whole bunch of the Norse gods who were supposed to get in its way, Atticus also managed to get Bacchus honked off at him back in Hexed. And he’s been redirecting the blame for many of his less than savory actions onto the Svartalfar for centuries. Word was bound to get back to them – eventually.

So all of Atticus’ sky-is-falling chickens come home to roost just when he needs a few months of peace in a nice cave in friendly woods so he can finally bind his apprentice Granuaille into her power. So she can finally stop being his apprentice so they can shag each other blind for a few days.

Oberon is right, human mating rituals are weird and occasionally stupid. But it’s up to the Irish wolfhound to help keep his humans safe from everything that’s after them – even if evil, mesmerizing steaks just happen to drop into his path.

Escape Rating B+: Like all of the Iron Druid Chronicles so far, Trapped is a lot of fun. It also feels like a story that closes off a chapter, so it’s not a good place to start the series. Go back to Hounded, which is not only the first book but also the one that is nearly all joy and snark. Atticus’ world gets continually darker from that point. Not that there aren’t still plenty of moments of joy and epic amounts of snark.

But Atticus kills a god in Hounded, and his life is never the same after that.

Trapped is a story where Atticus is forced to reap a whole lot of what he’s sowed. The Norse want him to pay a blood price for killing the Norns, Thor and Heimdall. Since they won’t be available to play their parts in Ragnarok, Atticus needs to take their place. All of their places, which is not going to be an easy job.

Bacchus is after him because Atticus killed a whole bunch of his baccantes back in Hexed. He had a good reason, but Bacchus is just not the understanding type.

Atticus own pantheon, the fae in Tír na nÓg, aren’t happy with him because they see him as being on the “wrong” side in their own little bit of internecine warfare. And they’re peeved because he successfully pretended to be dead for several years. Nobody likes being fooled – especially a deity.

The vampires are after him because as a druid he knows how to unbind them – meaning kill them. The vampires are the reason that Atticus has been the only druid in the world for past millennia – and they are not giving up on their purge now – especially because Atticus is about to bind a new druid to the earth.

And for the past millennia or so, every time Atticus has needed someone to blame for something he did, he’s blamed the Svartalfar, the dark elves. They’ve finally found out – and found Atticus.

Under the principle of the “enemy of my enemy is at least my ally”, all of these groups are working together to wipe Atticus off the face of the Earth, and any other plane he manages to escape to.

The scene where an entire clown parade turns into Svartalfar and chases after Atticus, Granuaille and Oberon is particularly creepy.

So the story in Trapped is a story of running hither, tither and yon, and then back again. It’s also a story that feels like it’s one gigantic interruption. Every time they settle down to take care of Granuaille’s bindings, another faction is led to them and disrupts the work. Which makes this very much an “out of the frying pan into the fire” kind of story.

And it’s a fun one.

Fair warning, it ends on a cliffhanger of truly epic proportions! But that’s OK, because I’ve already got Hunted queued up and ready to go!

Review: Tricked by Kevin Hearne

Review: Tricked by Kevin HearneTricked (The Iron Druid Chronicles, #4) by Kevin Hearne, Luke Daniels
Format: audiobook
Source: purchased from Audible
Formats available: paperback, ebook, audiobook
Genres: urban fantasy
Series: Iron Druid Chronicles #4
Pages: 368
Published by Random House Audio on April 24, 2012
Purchasing Info: Author's WebsitePublisher's WebsiteAmazonBarnes & NobleKoboBookshop.org
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Druid Atticus O’Sullivan hasn’t stayed alive for more than two millennia without a fair bit of Celtic cunning. So when vengeful thunder gods come Norse by Southwest looking for payback, Atticus, with a little help from the Navajo trickster god Coyote, lets them think that they’ve chopped up his body in the Arizona desert.

But the mischievous Coyote is not above a little sleight of paw, and Atticus soon finds that he’s been duped into battling bloodthirsty desert shapeshifters called skinwalkers. Just when the Druid thinks he’s got a handle on all the duplicity, betrayal comes from an unlikely source. If Atticus survives this time, he vows he won’t be fooled again. Famous last words.

My Review:

I wasn’t looking for something to link between Tony and Anne Hillerman’s Leaphorn, Chee and Maneulito series about the Navajo Tribal Police and Thor: Ragnarok, but I found it anyway. It’s Tricked, the 4th book in the Iron Druid Chronicles.

Hel is the daughter of Loki, not Odin, but just as in the movie, she does preside over the realm of the dead who do not qualify for Valhalla. As far as Atticus is concerned, the big problem is that she has possessed the body of his late friend, the Widow MacDonogh, in order to chase him down all that much more effectively.

In Hammered, Atticus and his friends killed Thor and crippled Odin, along with a whole bunch of the Norse pantheon. Hel wants to thank him for making her victory at Ragnarok inevitable. When he spurns her thanks, she sets her dogs on him. Not just dogs, of course, but also beings native to the Four Corners Reservation where he is currently hiding out.

She sends skinwalkers. And gives them a compulsion to find and eat Atticus O’Sullivan.

Not that he wasn’t there to deal with them anyway, in a roundabout sort of way, but she’s just made it way too personal.

This story is just full of roundabout ways by roundabout people, because Atticus is on the rez to pay Coyote back for helping to stage his death. His recent raid on Asgard has left the denizens of several pantheons out for his blood. Not because he messed with the Norse, but because he has proven that he can successfully mess with any of the gods – and none of them want that to get around.

Atticus in in a big mess – as per usual. Coyote did him a big favor, and now he wants a big favor in return. Coyote died for him twice – not the he wasn’t absolutely certain he’d come back – both times. But in return, Coyote wants Atticus to create a gold mine in the middle of the rez, so that the gold can be used to fund a renewable energy empire.

Coyote is a trickster, so Atticus knows there has to be a catch, and a big one. But Coyote isn’t scamming the locals, who are, after all, his people. And he’s not exactly scamming Atticus. But he’s also not exactly not scamming Atticus. He’s just being Coyote.

As is usual with Atticus adventures, figuring out what is really going on is going to result in a lot of bloodshed – some if it even belonging to Atticus himself.

And there will be a butcher’s bill to pay. Whether the results will be worth it – only time will tell.

Escape Rating A-: This one had some absolutely hilarious moments. The sequence about the relative measurements of shitload, buttload and fuckton had me grinning for several miles on the treadmill – and laughing out loud. I know the other people at my gym think I’m crazy.

In spite of the trademark snark, in full abundance in Tricked, this story also had its darker elements. As I said in my review of Hammered, it feels as though the series has turned a corner, and that things are going to get darker from here. In Tricked, we saw several of the loose ends left over from Hammered try to wrap themselves like nooses around Atticus’ neck.

But the action in Tricked revolves around Atticus fulfilling his deal with Coyote. One of the problems of working with Coyote is that he just can’t stop himself from trying to get the better of every deal. He is, after all, one of the quintessential trickster avatars. So while Atticus is more than willing to pay his debts – he is unwilling to pay more than his fair share – particularly without being asked first. No one enjoys getting taken advantage of over and over again – which is always Coyote’s aim. He really can’t play it straight.

So Atticus finds himself saddled with one job that he can barely handle, and one that is way, way outside his skillset, while frequently wondering which is which. As usual, he’s making it up as he goes along.

Because Oberon is sidelined for much of Tricked, his outsider commentary and comic genius has to be picked up by someone else. In Tricked, those roles are taken by Frank Chischilly, the hatałii who is conducting the ceremonies to bless Coyote’s operation.

Frank is an old man, and a very powerful one. His Blessing Way ceremony is providing real magical protection. And while he doesn’t know exactly what either Atticus or Coyote are, he is aware that they are much more than they appear to be. He’s pretty sure about Coyote, and I believe that the only reason he can’t identity exactly what Atticus is that that what Atticus is is considerably outside his cultural magical framework.

Frank is not humorous in the same way that Oberon is. Frank mostly plays straight man to some of Atticus wilder moments. But his wry humor and outsider’s perspective often result in a chuckle rather than the guffaws that Oberon generates. But he does provide some of the story’s lighter moments – until he provides the darkest one of all.

As snarky as Atticus is, this story is still much darker in tone than the first two books in the series, Hounded and Hexed. Atticus’ actions continue to have mounting consequences. But as serious as things are, there are points where it might have been better to cut to the chase a bit. The repeated attacks of the skinwalkers, while always life-threatening and scary, began to have a sameness about them. The skinwalkers don’t have a lot in the way of imagination. Or strategy or tactics.

But Atticus’ snarky and irreverent point of view always carries the reader along. I’ll be continuing with Two Ravens One Crow, the novella that sits between Tricked and Trapped.