Format: eARC
Source: supplied by publisher via Edelweiss
Formats available: paperback, ebook, audiobook
Genres: horror, science fiction, science fiction mystery
Pages: 400
Published by Angry Robot on January 14, 2025
Purchasing Info: Author's Website, Publisher's Website, Amazon, Barnes & Noble, Kobo, Bookshop.org, Better World Books
Goodreads
When a mysterious tower appears in the skies over England, thirteen strangers are pulled from their lives to stand before it as a countdown begins. Above the doorway is one word: ASCEND.
As a grieving teacher, a reclusive artist, and a narcissistic celebrity children’s author lead the others in trying to understand why they’ve been chosen and what the tower is, it soon becomes clear the only way out of this for everyone… is up.
And so begins a race to the top, through sinking ships, haunted houses and other waking nightmares, as the group fights to hold onto its humanity, while the twisted horror of why they’re here grows ever more apparent – and death stalks their every move.
My Review:
When a mysterious tower appears over the English countryside, huge and dark and literally floating in the clouds, it seems pretty ominous to just about everyone. And that’s definitely EVERYONE, as the thing is filmed and photographed from every angle, 24/7, as it’s a fantastic – and possibly also fantastical – news story.
But the human attention span is short, so when the tower just floats there portentously but doesn’t actually DO anything, people stop watching. Even the pontificating stops. Which is, of course, when it finally does DO something.
It kidnaps thirteen people, seemingly at random, from the nearby countryside – including one flight attendant whose flight just happens to be passing through the tower’s catchment zone – whatever that might be.
What the tower’s criteria for choosing are – if they exist at all – is unknown. The assortment of humans it chooses seems entirely random. Worthiness of any sort was clearly not a deciding factor.
There is, however, one anomaly among the group. It’s made up of twelve adults – and one child on the cusp of adolescence. And that, as it turns out, means everything.
Escape Rating A-: It’s easy, as the characters initially face off against the tower, to see this story as a huge exercise in LARPing (that’s Live Action Role Playing) that’s a feature of many a science fiction convention. As the tower’s initial ‘level’ is based on a popular video game, it wasn’t difficult to fall down a rabbit hole of thinking that this would have some resemblance to Ready Player One – but that’s just the beginning.
The participants start out believing – or perhaps that’s hoping – that the whole thing is a ‘Reality TV’ show like Survivor, possibly combined with a bit of Lost. Except for one thing. Before they all enter the tower, the first member of the group dies. And unlike any of the things they collectively think this might be, his death is graphically ‘permadeath’. There’s no coming back from the messy pile of blood and viscera he was chopped into.
The further they go into the tower, the more horrifying the situation gets. That first level is drawn from the video game that young Rakie played over and over until she beat it. But it’s not because this is meant to BE any kind of video game. It’s because the memory was drawn from her head.
The remaining adults on this journey have MUCH scarier things gibbering in the dark corners of their minds. As they rise through the tower, each in turn sees the things born out of their worst traumas come dramatically to life – and to the death of one of their number.
For each level they rise, one person has to die.
What makes this story work aren’t the horrors, although most of them are plenty horrible. What makes it work are the relationships that develop among this random assortment of random humanity. They do not become better people on the journey, they become more of who really are.
For the grieving teacher, Alden, he discovers he wants to live even as he realizes that it’s not going to happen – and that it’s alright if it’s in a good cause. The reclusive artist finds her voice and her inner warrior after decades of pushing those both down, while the narcissist cuts down anyone who stands in his way of whatever grand prize he believes is at the top of the tower until his own inner demons finally catch up to him. Not everyone has their moment to shine and not everyone deserves a shining moment, but it all blends into a very human whole.
Even as they fall by the wayside, one by one.
In the end, the story turns out to be bigger than any of the characters initially imagined, and the ‘prize’ the survivor received at the end was absolutely worth the cost of the frightening, fantastic and compulsively readable journey.