Turns of Fate (Isle of Wyrd, #1) by Anne Bishop Format: eARC
Source: supplied by publisher via Edelweiss
Formats available: hardcover, ebook, audiobook
Genres: fantasy, fantasy mystery, paranormal, urban fantasy
Series: Isle of Wyrd #1
Pages: 528
Published by Ace on November 11, 2025
Purchasing Info: Author's Website, Publisher's Website, Amazon, Barnes & Noble, Kobo, Bookshop.org, Better World Books
Goodreads
A young detective investigating crimes of the uncanny will learn that bargains can change your fate—for good or ill—in this darkly enthralling fantasy from the New York Times bestselling author of the Others and the Black Jewels series.
Words have power. Intentions matter.
Most people come to Destiny Park for entertainment. They come to have their cards read to tell them a bit about their future. They come to walk through a beautiful park and to eat at the hotel’s restaurant. They come in the hope of catching a glimpse of the Arcana, the paranormal beings who rule the Isle of Wyrd.
But some people come to make a bargain with the Arcana—to change their fate. And some people come for dark purposes.
When Detective Beth Fahey is sent to Destiny Park to inquire about a “ghost gun,” she will begin a strange journey on which she must learn to navigate the Arcana’s unforgiving laws and dangerous attractions. Her search will draw her into seemingly impossible cases and the secrets of her own past as tensions rise between the Arcana and their human neighbors across the river.
For the Isle of Wyrd is a place where the dead ride trains to their final destinations, predators literally become prey, and seekers’ true natures are revealed in the ripples of destiny unknowingly stirred in their wakes.
Who will live? Who will die? And who will be lost in between?
My Review:
“The humans fear what they do not understand,” a truism from a book I read a very long time ago. Which does not make the statement any less true, or any less applicable to the Isle of Wyrd or this story.
The title of this first entry in the Isle of Wyrd series is the point where the above comment connects with this particular story, because the Isle is all about fate and change and human attempts to fight or flee one or the other. That the humans who come to the Isle and ignore the instructions and caveats are responsible for whatever happens to them is a HUGE part of what is feared and not understood.
Some people just plain expect to control their environment and everyone around them. On the Isle of Wyrd they explicitly do not – or at least do not in the way that they usually understand control.
Sometimes fate, like karma, is a bitch and someone needs to get off the road they are on. And some people can’t recognize that the fate that has befallen them has been all their fault – and of their own choice – all along.
The story begins with one human police detective, a woman who has always been drawn to stories and particularly images of the wild, the weird, and the macabre. It is Detective Beth Fahey’s first day on the job at Precinct 13 in Penwych, just across the Fate River from the Isle of Wyrd.
Beth feels like she has come home, even though she’s never really had one of those, and she’s never been to the area before. On her first trip across the Fate River to the Isle, the powers that be on the Isle, the Arcana, recognize that she has come home – to them – even if neither they nor she understand why or how that is.
Her police colleagues feel the Arcana’s acceptance of Beth in their own bones, in a way that begins her separation from them – and their distrust and resentment of her for it. An attitude that spills out all around them, filled with consequences for everyone on both sides of the river.
Those consequences are going to be deadly for many on the human side of the river. Just because the humans can’t control anything on the Wyrd side, doesn’t mean that the Wyrd side can’t cross over to deliver the fate that quite a few aren’t able to admit they’ve earned.
While the Arcana make sure that Beth, one of their own in spite of the years and the distance she had to travel to get there, doesn’t suffer any further from the fear and the hatred of those humans who absolutely refuse to understand.
Escape Rating A: I’ve been saying for years that somehow there is ‘reading crack’ between the pages of Anne Bishop’s work. Because as soon as I open one of her books, I feel compelled to finish as fast as possible. Somehow, this remains true in spite of reading ebooks, leaving no physical means of embedding that ‘reading crack’. It must be magic, because I read this in a single day.
The world of the Arcana reminds me a LOT of the author’s World of the Others, which I adored. And which also drove me a bit bonkers in some of the same ways. Specifically, I can’t help but wonder whether the garden-variety humans of either world would be quite so much like us if humanity evolved on a world where humans were not and had never been the apex predators.
But it was easy to set that quibble aside and just dive right into this story – because of Beth Fahey. At the beginning, she’s just as lost as we are. She may be drawn to stories of the weird and the uncanny, but she hasn’t experienced those worlds. She loves fantasy art and always has, in spite of a guardian screaming at her that she was going to Hell for that love.
She’s become a police detective to investigate mysteries because her own background is one. Her parents either died or left her behind, she was raised by a guardian who was no relation to her and who never seems to have officially taken charge of her in any way and yet it was allowed. There’s a hole in her background – and her heart – that can’t be filled.
At least, not until she crosses the Fate River and meets the Arcana.
But Beth herself has multiple mysteries to solve – all of which are rooted in the Isle of Wyrd. There’s the mystery of her own origins. The mystery of a pack of missing high school boys who are the architects of their own fate – not that the human towns see it that way. There are also several cases of missing people who escaped TO the Isle in order to escape fates that they had NOT brought upon themselves.
And in the middle of those mysteries, magical and mundane (or at least mundane-ish) alike, there’s the mystery of who and what the Arcana ARE, what they are capable of, and just how much control they have over the fates of themselves and the humans that surround them. And how much responsibility humans can be made or forced to take for their own behavior – and their own fates.
I’m looking forward to learning more of Beth’s fate – and the fates of the Isle of Wyrd and the people of the surrounding towns – in the next book in this series. A book that I hope will be announced SOON because I already need another fix!
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